Wednesday, May 26, 2010

I am Now a Mac user!

Lat weekend I finally received my brand new 27" i7 Quad Core iMac from the store. Oh boy is this thing big and fast. :) This also means that I've started working with Lazarus and all my other lovely tools and am in the middle of trying to get them all working for Mac OS X 10.6.x aka Snow Leopard. It seems that the current state of my prefered API and libraries, JEDI-SDL and the included OpenGL headers, are not Snow Leopard ready. So this is what I'm working on now. Hopefully with the help of Stoney aka Johannes Stein we can update JEDI-SDL to work nicely in the latest version of Mac OS X while using OpenGL 2.0 headers.

I would also like to find a way to make all these installations for the Mac less painful. Installing Lazarus it's self is 3 separate downloads and even then you need to special instructions. Though having to also go to the Apple Developer website make a new account and figure out how to download Xcode and install it. On the Lazarus wiki site it is said to be a prerequisite first, but not the case it seems since I got away with installing Xcode last.

That aside, it seems that the current obstacle to get JEDI-SDL working under OS X 10.6 is to eliminate some fatal errors with the included OpenGL headers. Luckily my Scorch 2D tutorial series doesn't use any of the GL units nor does it use sdl_mixer or sdl_image so this will be a simple first run. Once I get that going successfully I can move on to tackling the GL issues in the latest JEDI_SDL.

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